Join Steve Grisetti for an in-depth discussion in this video Adding media that's already on your computer, part of Up and Running with Premiere Elements 13.
Many times the video, the still photos, the music, or other audio files you plan to use in your project are already on your computer. When that's the case, you need only import the media into your Premiere Elements project, and the most basic way to do that is we go to Add Media and select the option to import from Files and Folders. And there we can just browse to where our files are located, and then we can grab them either one at a time, we can hold down our Ctrl or Cmd key and select several at random.
Or we can hold down the Shift key and select the first and last in the series, click Open, and they're added to our project. Now if you're in Quick View, adding media files to your project adds them directly to the timeline, so if I select the media file and add it, it goes immediately to the timeline. In Expert View, the media files go into the Project Assets first and then you can drag them to the timeline when you want to use them to make your movie. There a number of shortcuts to get to import media, you don't need to go all the way down to add media.
You can right-click on a blank space here in your Project Assets panel, and you have options to get media from and you can select any one of the same options you'll find under the add media button, including Files and Folders. And one other very simple shortcut, is simply to double-click on a blank space in your Project Assets, and it will just open a browse screen, from which you can choose files, and then import them into your movie. A couple of things to note about your media files, the very first file that you add to your timeline is going to set your project settings.
So in this case, I have a 720 by 480 widescreen video file that I've added to my project and if I go to Edit > Project Settings, you'll see that the program automatically set my project up to match those specs. Now if you're mixing media from a number of sources, I usually recommend that you add a clip from whatever's going to be your dominant camcorder, or your dominant recording, that you add that to the beginning of the timeline, and that way it'll lock in your project settings. There's another way to do it too, if you go to New Project you can manually select whatever project settings you want, and you can check this option here and it'll force those project settings onto your project, so that they can't be changed by whatever you add as the first clip on your timeline.
Otherwise the project is going to automatically conform to the very first clip on your timeline. When you add a photo, a couple of hints for you. If you're using a photo in a standard definition project, that's a 720 by 480 video project, I recommend that you optimize its file size, or set its file size to 1,000 by 750 pixels. You can use 72 DPI, if you'd like, it doesn't matter what the DPI is. The only thing that matters is the total number of pixels, 1,000 by 750, that will make it just slightly larger than your video frame.
It'll give you room to do some pan zoom around it, but it won't be so large that it's going to bog down your video project. If you're editing a high-definition video project, you want to use photos that have been optimized to 2,000 by 1,500 pixels. If you try to use a photo directly from a ten megapixel camera, it's going to either bog down or crash the program, or I think there's a maximum threshold like 4,000 by 3,000 pixels, the program won't even allow you to put in a photo larger than that.
You won't get better resolution you won't get better quality, by adding a resolution photo. Optimize your photo sizes, and you'll get the best performance from the program and the best looking photos believe it or not. The other thing to note, is that when you are adding music to your project, and I do recommend that whatever you add is a WAV, W-A-V file, you'll get the best performance in the program if you add a WAV file, even if you're working on a Macintosh. But be careful about adding music you bought from sites like iTunes. iTunes has digital rights management software built into most of the songs on its site.
If you try to use an iTunes song in Premiere Elements, the program's going to throw up an error code, it's going to be locked out. It has nothing to do with the program, it has to do with the right's management software that iTunes has loaded into the song. Just a little hint from Steve at MoviePix there, now once your video, still photos, and audio and music files are on your computer's hard drive and imported into your project, the files will then appear in the Project Assets panel right here. Or optionally, they'll be added directly to your timeline if your working in Quick View.
Once there, we can begin the process of editing our movie.
- Adding media
- Managing files with the Organizer
- Using Quick view vs. Expert view
- Adding, splitting, and trimming clips on the timeline
- Creating a motion path with the Pan & Zoom tool
- Speeding up or slowing down video segments with Time Remapping
- Adjusting color, lighting, and audio
- Using Chroma Key and Videomerge
- Building custom music tracks with Scores
- Creating fade-ins and fade-outs
- Adding text animation
- Keyframing video effects
- Burning a DVD, AVCHD, or Blu-ray disc
- Uploading your video to Facebook, Vimeo, and YouTube