Join Chris Mattia for an in-depth discussion in this video Digging into the ScreenFlow recording settings, part of ScreenFlow Essential Training.
- [Instructor] In this chapter we're going to take a deeper dive into the powerful recording capabilities of ScreenFlow. From the New Recording's window, you can initially set what sources you want to record including the display from any connected monitor to your computer. The screen of a connected iOS device, running iOS eight or newer, video from a webcam, any audio coming in from connected microphones and the audio coming out of your computer. Each of these options is enabled and disabled by checking or unchecking the box on the left and then selecting the appropriate input from the dropdown menu on the right.
ScreenFlow records each of these inputs as separate tracks in the editor giving you incredible control over your finished product. Clicking on the small open circle icon takes you to the advanced recording settings. Here you can choose the frame rate that you want to capture your screen or webcam from. Use 30 fps or frames per second if you need to capture fast motion content such as video or animations. Use 15 fps for most all instructional screencasts and either five or one fps for slideshows such as PowerPoint and Keynote do not have a lot of built-in animations or transitions.
The lower the frame rate you choose the smaller your official file sizes will be, but motion may appear choppy. I find that a setting of 15 fps is a good medium for nearly all of my work except for when I really need to capture faster motion on screen. Next you can choose to record in a loop. If you check this option, once you begin recording, ScreenFlow will begin recording the inputs you've selected continuously but it will only save the last bit of the recording that you specify in hours and minutes here.
This is extremely helpful if you're trying to capture some action but you're not exactly sure when that action is going to occur. This could be helpful if you're recording your game play and you want to capture a particular point in the game, but you don't need to capture and save the entire game. Or if you're having an intermittent issue with an application that you're developing, you could set this recording to loop for say three minutes and then start the recording. When the bug occurs again, you can stop the recording using your keyboard shortcut and you'll have roughly three minutes of screen capture to note exactly what the user was doing prior to that bug happening.
With the Record in a loop option unchecked and Stop recording after timer set, you can have ScreenFlow automatically record for a set period of time. I find this extremely helpful for recording webinars that I want to watch at a later time. If the webinar is say an hour long, you may want to set this timer to be 70 minutes. Then press the set timer button to lock that time in. About five minutes before your webinar begins, press the record button and ScreenFlow will automatically stop recording five minutes after the webinar is scheduled to end.
This will ensure that you capture a little bit of extra time in the beginning and the end of the webinar in case things start early or run a little bit over. If you use this feature, don't forget to check the reset timer button to turn this feature off. Click the open circle icon to go back to the basic recording settings. The last set of recording settings are in the preferences, located under your ScreenFlow menu Preferences or you can press command comma.
They're all located on the General tab. Let's start down at the bottom where you can customize the keyboard shortcuts to start and stop a recording. This is initially set to the hotkey of command shift two. Now if you're going to learn one keyboard command, it should be this one. Write it down. Put it on a sticky note next to your computer, whatever you need to do, but commit this one, command shift two, to memory. You can set your own keyboard shortcut by clicking in the box and then pressing the keyboard command.
I'll set a hotkey for pause by clicking in the box and then pressing option shift two and then I'll also add a marker hotkey of control shift two. The marker hotkey is perhaps one of the most powerful keyboard commands that you can add. By adding a marker during a recording, you can leave yourself a virtual note in the recording to identify where a mistake may have happened or some feature you want to remember to add in during editing.
We'll look at using markers in a later movie. In an effort to keep our recordings as clean as possible, I'd suggest unchecking Show ScreenFlow options in the menu bar. If you disable this checkbox, the ScreenFlow icon that appears here by default will not show up in your recordings. This is a nice feature when you're learning ScreenFlow to start and stop recordings with, but I find once you commit the recording hotkey of command shift two to memory, this menu is just one more thing that can add a distraction to your user.
So I'll be turning this menu item off for the rest of this course and I'll just call out the keyboard command when I use it. When your recordings begin, you initially get a countdown timer so you can settle yourself and prepare to record. If you don't want to see this timer, you can uncheck this box. However, I like having the countdown timer to give me an extra reminder to take a deep breath, stop fidgeting in my chair and focus on the recording. I do think that five seconds though is a bit much so I'll change this down to three seconds which seems a bit more reasonable.
When you're done making setting changes, you can close your preferences.
- Setting up a recording account
- Choosing and calibrating a microphone
- Making, editing, and sharing a screen recording
- Modifying the recording settings
- Recording an iOS Device
- Recording a FaceTime or webcam camera
- Editing video using a timeline
- Importing and placing media
- Creating transitions
- Applying audio and video effects
- Editing audio
- Creating annotations
- Sharing to YouTube
- Exporting to a local file