Join Jake Ströh for an in-depth discussion in this video Importing and managing project content, part of Migrating from Flash to Edge Animate.
…We'll begin by opening the project-content-start.an file.…And you'll notice, in our library, it is already populated with images.…But what if we wanted to grab an image…from one Edge Animate project and bring it into another?…In Flash, when we had more than one project…document open, it was easy to switch between project libraries.…And then drag and drop a symbol or an…image from one library onto the stage of another document.…This would essentially import that asset into the library…of the document you've just dragged the content into.…
To accomplish this similarly in Edge Animate,…we're also going to open the samoca-bldg.an file.…When we have more than one file open in Edge Animate, we get this…drop-down menu, and this shows us however many documents we have open at one time.…I'm going to switch over to the Samoca Building document.…And inside of the Samoca Building document library what we have is, three…Samoca building symbols that contain three…different versions of the Samoa building images.…
Perhaps the easiest and most streamlined way to get content from one document to…
Jake Ströh explains how the web has evolved away from Flash, while pointing out key similarities and differences in Edge Animate that make migrating at times both smooth and challenging. He shows how to re-create a simple Flash banner ad inside of Edge Animate, walking through tasks that should be familiar to Flash developers, like keyframing parameters and working with symbols and nested timelines. Text, audio, and video work differently in Edge Animate, so Jake also spends time on those techniques. Then he'll work through the process of developing an interactive mobile prototype that accepts input from touch screens. When you're done, you should have the tools you need to migrate to Edge Animate and start building web projects that live up to modern standards.
- Understanding the history of Flash and the evolution toward HTML5
- Comparing the interface, keyframing, and asset management
- Re-creating a Flash project in Edge Animate
- Working with web fonts and CSS font styles in Edge Animate
- Working with HTML5 video
- Developing for touch screens
- Converting SWFs to HTML5 with third-party tools