If people are not aware that the opportunity to interact exists, we should not…be surprised when they do not interact.…Hidden interactions decrease usability and efficiency. People should not need…to search for opportunities to interact. They should not guess when interacting,…due to confusion or desperation.…We should be able to review an interface, and identify where we can interact.…Interaction should not depend on luck or random discovery.…Although much of our work is visual in nature, we need to remember that some…people experience interfaces and devices differently. Do not hide important…content and functionality behind invisible interactions. Provide hints and…indicators; visual cues, such as buttons, icons, textures, and even different…textiles let people know that this may be clicked or tapped.…
Meaningful labels help people using screen readers differentiate between…content and interactivity.…The good news is that people are click or tap happy; they will attempt to…interact with anything they think may produce a result or opportunity.…
Author
Released
2/10/2012- Understanding the origins of interaction design
- Understanding gestalt principles
- Designing with grids
- Understanding design patterns
- Exploring how people respond to motion and color
- Communicating through labels and icons
- Framing for content and decision making
- Understanding mental models
- Avoiding cognitive overload
- Defining behavior for interaction design
- Designing for clicks and taps
- Understanding the feedback cycle
- Professional resources
Skill Level Beginner
Duration
Views
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Typography for Web Designers
with Laura Franz6h 25m Intermediate
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1. Introduction
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Welcome1m 13s
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Who is this course for?1m 30s
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2. Exploring Interaction Design
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What is interaction design?2m 11s
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3. The Interaction Designer's Toolbox
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Professional resources1m 33s
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4. Five Essential Principles of Interaction Design
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Consistency1m 52s
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Perceivability2m 16s
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Learnability1m 5s
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Predictability1m 43s
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Feedback1m 21s
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5. Understanding Context and Motivation
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Designing to meet needs5m 53s
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Persuasive design2m 24s
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6. Principles of Interface Structure
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Designing with grids4m 18s
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7. Navigation Best Practices
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Effective navigation8m 37s
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Searching and filtering8m 10s
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Contextual relevance5m 25s
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Sense of place4m 17s
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8. How People Respond to Images and Media
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How people respond to color5m 14s
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9. Shaping Thinking and Decisions through Design
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Defining cognition5m 53s
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Cognitive biases2m 45s
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Framing choices3m 20s
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Mental models5m 17s
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Understanding cognitive load9m 11s
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10. Designing for Behavior and Interaction
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Perceived affordances6m 26s
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Inputs and sensors5m 9s
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11. Best Practices for Providing Feedback
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Place, time, and meaning5m 25s
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Error handling and messages4m 30s
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Feedback cycle58s
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Conclusion
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Reviewing the big picture1m 51s
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Video: Perceivability