Download a copy of the finished web site here.
- Preparing gallery photos using Adobe Bridge
- Adding and linking thumbnail images
- Creating the layout in HTML and CSS
- Downloading and adding jQuery to the project
- Creating preview images from anchor links
- Implementing the preload functionality
- Building a customized lightbox with the Fancybox plug-in
- Styling the zoom and contact links
Skill Level Intermediate
- [Voiceover] Hi, I'm Chris Converse and this is a course about creating your own Photo Gallery. I want to start by taking a look at the final project that we're going to be creating. When you download the assets there's going to be a Final Project folder where you can open these files on your web browser and take a look at what the user experience is going to look like once we're done programming this. I'm going to start by taking the index.html file and opening it up in a web browser. So in here I have a series of thumbnails. When the gallery loads automatically the very first image actually fades up over on the right-hand side.
As I move my cursor around the thumbnails I get a little highlight. Clicking on a thumbnail will fade down the particular thumbnail I clicked on, show me a preview image, a slightly larger version of the thumbnail, show me a caption, give me links at the bottom. If I click on the preview we actually load this up in a light box and this is the higher resolution file so there's three versions of each photograph that we're going to be working with. The caption will close up, the picture will load, and then change. We also have a preload set in here so as we click on the items the preview image over on the right-hand side has a jQuery plugin attached to it that will automatically preload the image and then fade it up so we don't have that case where the image just pops on because it started to animate before it preloaded.
And in addition, we're going to be plugging in two open source frameworks into jQuery, one called FancyBox to do the light box overlays and one called Far In Space to do the preload images. Now one of the advantages of using a framework like this is that we can go across multiple platforms and multiple devices and get the same user experience. Here I'm going to hop over to Windows, I'm going to come down and load the same project in Windows XP all the way back to Internet Explorer 7 and we're going to get the same user experience this far back.
I can click on the different thumbnails, I can click on View image. Now this experience will also work in IE 6, although we won't get some of the transparent effects. So we've got this sort of light drop shadow that we get from FancyBox and this overlay here. Some of that stuff won't show up in IE, they'll just be solid pictures so this will work in IE but it won't be the optimal user experience. And in addition to platforms, let's close out of Mac and Windows here. We can also load this up in mobile devices.
So here we're looking at a version of Android. So in Android, here, I'm going to come into the web browser, going to come up to my favorites. I'm going to load the same files in the Android environment, I'm going to hit Control + F11 to rotate the device. I can tap on an image, I get to fade in and fade out, tap on the full picture. I get the light box that comes up and then lastly, we get the same sort of user experience with the iPad and other tablets, so Android tablets, iPad tablets.
And then the individual browsers that people visit our Gallery with will then dictate what the full user experience can be based on those particular browsers capabilities. So I hope this sounds interesting to you and if so, let's get started with the first chapter.