Mike Rankin describes and demonstrates the use of the Orbit, Hand, and Dolly tools to view 3D objects from any angle or distance on the canvas in Dimension CC. He shows how to use the Zoom to Fit command to size the canvas to any selected objects. He also mentions keyboard shortcuts, and how to save a view with a camera bookmark, how to update a bookmark, and how to designate a bookmark as the Home view.
- [Instructor] One of the best features of working with 3D objects is that you can view them from any angle or distance. And in this video we'll see how to do that using the orbit, hand and dolly tools. Starting with a fresh file, the first thing I'll do is add a model to the scene. I'm going to add the food pouch from the Assets panel by clicking on it. And then I'll click the button above the tools to hide the content panels and give myself more screen space to view the scene.
The three tools for changing the view are grouped here, and they're the orbit tool, the hand tool and the dolly tool. And you can switch between them with some very easy to remember keyboard shortcuts. Pressing the number 1 gives you the Orbit tool; pressing 2 gives you the hand tool; and 3 gives you the dolly tool. So let's start with the dolly tool. This is named for the wheeled carts that filmmakers use to smoothly move cameras around a scene. And like those real-world dollies that are often mounted on tracks to restrict their movement, the dolly tool in Dimension CC can only move your camera in a straight line, back and forth.
So drag it up or to the right to zoom in, or drag it left or down to zoom out. The hand tool is also very simple to use. I'll press the number 2 to get it, and then just click and drag with it to pan around the scene. So I can go left or right, or up or down. And then we have the orbit tool, which I'll get by pressing the number 1. This tool gives you total freedom to view the scene from any angle.
So I can click and drag up or down to view the scene from above, or below, or drag left or right to spin the scene around. If you have a view that you want to be able to quickly return to at any time, then you can save a bookmark of that view by clicking the camera bookmarks, and the plus button. I'll call this side view, and press Return or Enter, to save it.
And now I can switch between the default view and the side view, just by choosing them here. There's the default view and there's the side view. If I decide I want to tweak the side view a little, by say dragging with the orbit tool, then I can update the camera bookmark by clicking on the curved arrows. And now I can switch between my default view and the updated side view.
Also notice this Home icon here. This indicates which bookmark is the home view. Now there's nothing special about the home view, except that you can access it with a keyboard shortcut of Cmd + 1 on the Mac or Ctrl + 1 on Windows. So if I click the Home button next to my side view, now this is the home view and I can switch to the default view. And any time I want to jump back to that side view, I can press Command or Ctrl + 1. When you don't need a bookmark anymore, click its trashcan to delete it.
And finally, if you ever get totally disoriented and can't find an object, then use the Zoom to Fit selection button, or just press the letter F, to reorient yourself. Like if I take the dolly tool and drag way up to zoom in much too far, I can just press the letter F and get out of trouble. If you have more than one object in your scene, this command will resize the view to fit just the selected object or objects, and if you have nothing selected, this command will fit all objects in view.
And you can find both zoom to fit selection and zoom to fit all in the View menu. So in this movie, we used the tools for adjusting the view in Dimension CC. We saw how to use the orbit, hand and dolly tools, as well as how to create and update camera bookmarks and to use the zoom to fit commands.