Learn about adding a material to an object and changing its color.
- Here's our bag with a logo in place. Let's now change the material that the bag is made of. We need to select it, and now we can go from the Models tab into the Materials tab. And there's a huge range of materials to choose from. If we choose a simple material, like American Walnut, and as long as the bag is selected, it'll apply that texture to it. But it also covers up our logo.
So let's undo. We could go for one of these transparent materials, like Yellow Gloss, and you can click on it, or you can drag it onto the bag. And it's looking very dotty at the moment, and that's because it's just showing as a preview of the material. It's giving us a suggestion of the transparency. When we render it, it will show the full material. However, it does highlight the fact, there's actually nothing inside this bag.
So let's get rid of that. Instead, I'm going to go for this Orange Plastic. And that seems to suit the kind of bag and logo that we've got. One problem, though, is that the orange is too close a color to this line that goes through the logo. So we'll need to change it. We could choose a different color plastic, or we can just change the color of the plastic we've got. Let's select the color, and now we can drag the hue slider to change the basic hue.
Let's go for an orangy yellow, and in the pane above, we can now make it darker and brighter, and less or more saturated. And I think somewhere like that looks rather good. And, as you can see, it's showing us the original color that we started with, and here on the right is the color we've changed it to. So there's the bag with its new material in place.
- Building a scene
- Adding a primitive object and changing its proportions
- Adjusting lighting and reflection
- Adding a translucent texture to a liquid object
- Importing a custom model and sizing it
- Adjusting the field of view
- Using keyboard shortcuts to improve your workflow
- Using the Magic Wand tool