- [Instructor] We've added a table to our scene. Let's now add some texture to that table. We could scroll down to find all the materials or we can use the filters at the top and press the materials button and that will show us just the materials that are available to us. We'll start with the table itself. Let's grab the American Walnut texture and drag it on. And because the whole object was selected, that texture's been applied to both the table and the cloth.
If we want to apply a texture to the cloth only, we can select it and now we can choose a new texture to apply it to that. We'll scroll down and let's choose this Wallpaper texture. We click to select it, and drag it onto our model. And there it is applied just to our table. Now that's rather too dark for a tablecloth, so let's change the color. In the properties panel, we can now have a look at the base color, click it and it opens up for us.
We could change the image or we could click on the color button and now we can drag to change the color of this tablecloth. We can do this by choosing the basic hue that we want by dragging the slider and then we can fine tune it within that hue up and down for brighter and darker, left and right for more or less saturated. And I'm going to go for a deepish orange color like this.
As well as applying a texture to the whole model, we can also apply a graphic to it selectively. If we go to file, import and place graphic on model, we're going to get this warning notice and this is telling us that we've got two objects selected, in this case the cloth and the table and we can't place a decal over that whole group. So we'll click okay, we'll select just the cloth and now we have the choice of either going to do file, import, and place graphic.
Or we can go to our actions pane, and choose to place the graphic using the button. We'll select this table mat, load it in place and here it is. And as you can see we can move it around the model and as we do so, it wraps over or of the contours of our tablecloth. Let's put it in the middle. We can grab the side handles to make it smaller and we can grab the top handle to rotate it around.
Next, we'll look at how we can place this table into a ready-made photographic scene.
- Building a scene
- Creating a cube
- Adjusting lighting and reflection
- Adding texture to your models
- Importing a 3D model and adjusting it
- Adjusting the field of view
- Fixing broken models in Photoshop