- [Instructor] There are lots of ways…to fight crowded screens and organize them better,…and we've already covered some of them.…We've seen how grouping can leverage the visual system.…We can vary size for important items, as we saw earlier.…When we have lots of options,…we can provide favorites and recently used lists and such…to keep the users from needing to use…huge lists so often and bring that complexity…onto the screen.…Let's take a quick look at an application screen…that packs a lot in but still stays relatively open.…
Then we'll look at another design principle…that helps with decluttering called progressive disclosure.…Here's a screen from an app my team worked on.…It's the home screen for an application…that manages cattle.…A typical developer design would probably draw boxes…around most of these areas,…but notice how openness works just as well functionally,…yet it feels more calming.…When people see this screen, they react better to it…than a screen that had a lot of boxes.…It also has the search bar at the top of the menu…
Author
Released
1/10/2019- What a well-designed app looks like
- Leveraging cognitive design principles
- Decluttering crowded screens
- Understanding your users' needs
- Recording and analyzing user observations
- Storyboarding your ideas
- Helpful techniques for the design process
- Dealing with conflict in design evaluation
Skill Level Beginner
Duration
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Introduction
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How this course will work1m 38s
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1. Why UX Design Is Important
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A well-designed app example1m 59s
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The value of good UX design1m 37s
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Obstacles to good design2m 41s
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Starting on the UX path4m 4s
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2. What Makes a Design Good or Bad?
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Design principles in context2m 25s
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Cognitive design principles3m 43s
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Why crowded screens are bad2m 11s
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Bringing it all together1m 37s
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3. Understanding Users and Their Needs
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Building a design team2m 57s
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Choosing users to observe2m 16s
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Questions to ask users2m 42s
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Observation exercise1m 41s
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4. Ideation: Finding, Refining, and Culling Design Ideas
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Innovation and ideation3m 47s
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Storyboarding4m 40s
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Types of storyboards2m 9s
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Media for storyboards1m 3s
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Storyboarding evaluation1m 40s
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Storyboarding exercise1m 15s
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Prototyping4m 41s
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Evaluation phase2m 47s
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5. Helpful Concepts and Techniques for the Design Process
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Types of design projects3m 21s
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Dealing with status quo bias3m 12s
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Be bold2m 2s
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Breaking free from the past1m 46s
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The shapes exercise2m 43s
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The economics of UX design1m 56s
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Conclusion
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Next steps2m 24s
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Video: How to declutter crowded screens