Join Michael Winkelmann for an in-depth discussion in this video In depth: Instrumental video 10, part of The Creative Spark: Beeple, Everyday Artist.
(MUSIC). So with the instrumental video projects, basically what I was trying to do was make some music videos where things were extremely synced in terms of the audio and video. And this Instrumental Video Ten is the tenth one that I've done in the series. The entire finished piece I think was about, probably two minutes and 15 seconds, and two minutes and 30 seconds.
And, I would say I worked on this probably about a, roughly a year that it took, you know, obviously in my free time, but. My motivation is, I want, you know, I want it to be done and I want people. I want to have not wasted the time I've already put into it, so that kind of helps motivate actually finishing the project. So one of the characters we have here, or one of the, the instruments in it, is this sort of bomb that falls down. Yep, right there you can kind of see, and, and that's just one of of the 20 or so instruments in the piece.
So, starting out the first thing I did was to make the instruments themselves, to model and animate each single instrument. So, right here you've got just one single baby bomb, basically falling down. And he's got a little bit of, of spiky, you know, sort of effect that comes out, as well as dust particles that break, and his, you know, expression kind of changes. So basically, I, I animated all this out, and then I took it into Sony Vegas and made sound effects for that. So, (SOUND) as you can hear, you can hear (SOUND) just the sound of one, (SOUND) one hit coming down.
And so I basically took and, and you know, layered sounds to make just that one sound effect. And then took those sounds, and basically composed a piece of music out of it, using Vegas as well. So, all of these little snippets are different instruments within the, the final piece of music. And if you play them all together, then you hear (MUSIC), all of the different instruments, you know, layered on top of each other, which is in the end, what all the, the video will be, all of the different instruments. So, after I have all of these sequenced out, in terms of the music. Then I basically take all of these back into Cinema 4D, and I need to sync up all of these individual animations, so that they're happening on screen at that time. One of the advantages with you know, me doing the, the music personally is, I can solo each individual instrument and see that wave form for it. So that I can animate something just for that, versus having everything squished down into one, you know, big muddy wave form where I can't see what's what. So, going from Vegas back into Cinema 4D, I imported all of those separate audio tracks, like the high hats.
So every single one of these, you know, high hat hits, I had to sync a 3D asset to that is keyframed, so it hits exactly when this hits in the music. So, the audio and video are never actually really driving each other in terms of a direct sense through software. It's basically just done manually. After we have everything synced up, and all the audio is done, then I basically render everything out. And it, in this one actually took, was pretty quick. It only took about two days to render, it was relatively quick. After that's done, you basically have a video file that has all of the animations, and then, you know, put that with the audio and then, basically just export that.
And then I can upload it to, to Vimeo, and, and I also release all of the, the project files for all of the inter, individual instruments, as well as the entire, like, synced instruments. So people could make their own video, so long as, you know, the audio and video are extremely tightly synced, and you're basically animating every instrument in the video. (MUSIC) I think next time, I will probably use other people's music.
I'll try and find a musician to collaborate with, just because I didn't really care for the music myself, and I feel like that's best left to the professionals. I haven't started another one. I'm sure I will definitely be making more of them in the future, just because it's sort of a style that has has an infinite amount of possibilities in terms of syncing audio and video. It's definitely a concept I'll be visiting again in the future, I'm sure.
Follow Beeple in this installment of The Creative Spark, as he creates his 2,090th Everyday and shares what he has learned over the years with this project. In the Extended Features, Beeple breaks down his projects and reveals the techniques behind his popular series of VJ clips—free short, animated, abstract visuals for VJs and creative professionals.