What exactly is Raw footage? This is a description of how video images are recorded. It is not video, but data about video. This allows you to make the decisions about how your footage should look in postproduction. In this movie, author Patrick Inhofer explains what Raw footage is and how it is used.
- What is Raw?…Well, the first thing to understand…is that Raw is a description…of how our video images are recorded.…The weird thing is,…Raw is not video,…it's data,…and it's been around for a long time as a format.…Digital still cameras have been recording in Raw for ages.…Photographers love it because it allows us…to make our final decisions about how the image should look…much further back in the post-production process.…
Today, with our large selection…of digital video cameras that can record Raw,…you'll often hear the term "Bayer pattern."…The Bayer pattern is simply a way of describing…the filtering of the photons…as they hit the sensor behind the lens.…Notice in the diagram,…red, green, and blue photons are being filtered…to form a very specific color pattern on the sensor.…In this case, twice as many green photons are being filtered…onto the sensor as the red and blue.…
This Bayer pattern is the most popular…of these filtering methods,…but there are variations.…When we record Raw,…we're basically storing this Raw sensor pattern.…
Once you're familiar with the differences between log, raw, and flat recordings, explore two different methods for color correcting that footage. First, Patrick shows you how to color correct manually, using the traditional tools in DaVinci Resolve. Then, he explains how to use lookup tables (LUT), and discusses LUT strengths and limitations.
- Differentiating between raw and log recordings
- Differentiating between cameras that record flat vs. log
- Setting project-wide raw and LUT preferences
- Applying LUTs to footage
- Exporting LUTs from Resolve
- Color correcting raw footage
- Color correcting log footage
- Using LUTs with log, raw, and flat footage
- Importing, exporting, and managing LUTs in Resolve