From the course: DaVinci Resolve 12 Essential Training
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Using curves as primary corrections - DaVinci Resolve Tutorial
From the course: DaVinci Resolve 12 Essential Training
Using curves as primary corrections
- In this chapter, we've been talking about making big honking corrections. Primary corrections that affect almost every single pixel in our image. The concept being, we're trying to firm up our image for further color correction to happen down the pipeline. A tool that kind of straddles between being a primary control and what we're going to talk about later as a secondary control, is custom curves. You're going to find it here by default. It pops up in the middle of our interface. It's the one that's active when we first launch DaVinci Resolve into the color page. These are called custom curves. Let's talk about how this interface works real quick. We've got two dots on either end of a graph. On the lower left-hand corner is pure black. On the upper right-hand corner is pure white. We can manipulate these endpoints by clicking and dragging on them, up and down. New in DaVinci Resolve 12 is the ability to move them left and right, increasing contrast which we never had this control…
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Colorist lingo: What is a primary correction?5m 9s
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Primary color wheels: The Offset control9m 20s
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Primary color wheels: Lift Gamma Gain brightness9m 37s
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Primary color wheels: Lift Gamma Gain color changes6m 48s
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The primary sliders and YRGB processing9m 55s
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Color wheels: Getting faster with keyboard modifiers3m 56s
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Understanding the Contrast and Pivot controls7m 21s
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Adjusting hue and saturation4m 57s
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The RGB mixer8m 48s
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Using curves as primary corrections6m 25s
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Colorist lingo: What are raw and log formats and lookup tables (LUTs)?8m 25s
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Intro to color correcting: Raw5m 4s
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Intro to color correcting: Log with LUTs6m 19s
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In action: Hero shot and primary grades14m 8s
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