When you import a XML into Blackmagic’s DaVinci Resolve, you will want to take a look at all your media and the timeline at their default state. This includes checking for things like frame rate. Author Patrick Inhofer walks you through how to evaluate your media in its default state so you know what you have to work with in DaVinci Resolve.
- Now let's go ahead and actually import the XML…from the editor, in this case it came from Premiere,…and let's see what we've got.…What I'm going to do is start in DaVinci Resolve,…I'm starting a new project, command + s,…and I'm going to name this Trust_me_conform,…trust me is the name of the music video…and this is the conform Resolve project.…When I'm done with this conform,…I'll duplicate this project…and do a Save Project As…and save it as the actual color grade…this way I can always come back to this conform…if something changes I always have this as my gut check…as to what I started with.…
Cancel out of that.…The next thing I'm going to do is load up my camera originals,…remember I don't want to work with the editors proxy files.…One of the cool things about importing an XML…is it contains the file path…to the source material that the editor was working with…except in this case it doesn't do me any good,…even though we're working off of the exact same drive…with the exact same folder structure,…I don't want to work off of his proxies.…
You'll also explore the concept of conforming. Conforming is verifying your timeline in Resolve precisely matches the timeline exported from your non-linear editor. Plus, learn the options for sending your color corrected timeline back to your nonlinear editor for final graphics and export.
- Why move your timelines into Resolve?
- Understanding the round-tripping process
- Understanding XML
- The differences between round-trip workflows
- How to verify your timeline is imported correctly
- Rendering out individual clips vs. rendering out single clips