Once all your final renders from DaVinci Resolve are complete, you need to check them all before you send them back to your client. This helps you make sure that everything works out and do not have problems. In this movie, author Patrick Inhofer explains the importance of checking your final renders.
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- Do you remember earlier,…in the pre-render,…where we imported that pre-render to check it…and make sure everything was okay?…Guess what?…We have to do that with the final render.…It's not enough just to render and send.…We need to make sure that, one,…the render files look good;…and, two, that the XML that we hand the editor…actually works.…So let's jump into our media pool.…I'm going to make sure I have the master bin selected.…Add a bin,…and I'm going to name this bin,…and I always name it the same way every time,…render check.…
This is where we're going to put our rendered clips into.…I'm now going to cmd + shift + i, or ctrl + shift + i on a PC,…import an XML.…I'll come to our desktop.…Here's our final render folder.…Here's the XML that Resolve automatically generated for us.…I'll click open,…and this time I am going to have it automatically import…source clips to the media (mumbles).…I'm going to make sure it's pointing to the right clips…and that they recreate correctly in the timeline.…
Click okay.…Two or three clips were not found.…
You'll also explore the concept of conforming. Conforming is verifying your timeline in Resolve precisely matches the timeline exported from your non-linear editor. Plus, learn the options for sending your color corrected timeline back to your nonlinear editor for final graphics and export.
- Why move your timelines into Resolve?
- Understanding the round-tripping process
- Understanding XML
- The differences between round-trip workflows
- How to verify your timeline is imported correctly
- Rendering out individual clips vs. rendering out single clips