- [Instructor] I'm here in 0608 Rename…and we're taking a look at the rename tool,…here in Duik.…The rename tool, well, renames things.…The big strength of the rename tool is that it can batch…rename multiple layers and will automatically update…most expressions within those layers,…which is awesome.…First, let's take a quick look at the rename tool.…I'm just gonna click on the rename button, right here…and up at the top, you can see that it can rename layers,…which are the layers inside of our composition,…it can rename pins, which are puppet pins…that might be used in character rigs…and it can rename project items,…so actual project items, compositions,…things like that in our project window.…
Now, it allows us to totally rename it by checking…the name button, we can add a prefix to it,…so something starting or before its original name…or we can add a suffix to it, so something…that comes in after its original name.…It also allows us to move the first few digits,…or remove the last few digits by typing…in the number here and we can number items…
Author
Released
9/30/2016- Inverse kinematics
- Character design and rigging
- Automation tools for rigging: Autorig
- IK rigging with puppet pins and bones
- Rigging with Rotation Morph and other rigging tools
- Animating a walk cycle
- Automation tools for animation
- Animation and interpolation tools
- Camera tools
Skill Level Advanced
Duration
Views
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Introduction
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Welcome1m 33s
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Exercise files2m 13s
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1. Getting Started with Duik
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Getting started1m 6s
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2. Inverse Kinematics (IK) and Rigging Menu
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Introduction to IK rigging6m 13s
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3. Planning Character Design for Rigging
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Character design examples4m 50s
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4. Using Autorig
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Autorig interface3m 53s
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Assigning body parts6m 52s
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5. IK Rigging with Puppet Pins and Bones
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6. Additional Rigging Tools
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IK goal1m 55s
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Bezier IK5m 6s
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Rotation Morph7m 56s
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Zero object4m 45s
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List3m 36s
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Measure1m 38s
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Lock property3m 3s
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Rename6m 55s
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Replace5m 45s
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7. Mini Project: Animating Walk Cycle
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Walk cycle poses2m 31s
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Animating a walk cycle14m 36s
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Looping a walk cycle5m 59s
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8. Automation Tools
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Automation menu overview3m 50s
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Wiggle5m 41s
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Swing3m 40s
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Spring5m 45s
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Blink3m 18s
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Orient to path2m 45s
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Wheel3m 59s
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Lens4m 50s
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Move away2m 21s
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Distance link5m 37s
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Exposure8m 54s
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Randomize6m 21s
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Time remap3m 53s
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9. Animation Challenge: Automation on Character Rig
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10. Animation and Interpolation Tools
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Animation menu overview3m 31s
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Keyframe type buttons5m 47s
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Influence and speed controls7m 16s
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Morpher tool6m 51s
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Controllers4m 55s
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Import rig in comp6m 12s
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11. Mini Project: Cel Animation with Duik
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Animating on multiple cels6m 36s
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Looping cel animation4m 10s
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12. Camera Tools
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Control Cam5m 18s
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Scale Z-Link3m 33s
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Conclusion
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Next steps59s
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Video: Rename