- [Instructor] I'm in 1201 Camera Menu Overview…and we'll be taking a look at the Camera Toolbox.…To access the camera toolbox you just…need to click the little icon that looks…like a tiny video camera right here.…You'll notice that the camera's toolbox…has fewer functions than other toolboxes.…But worry not, these are some goodies.…There is one function located in this toolbox…that we will not be going over though.…And that's the Import TV Paint Can.…This function is the first of some…upcoming import and export tools that…the Duik developers plan to integrate…into the Duik interface.…
With this function you can export a camera…from the software TV Paint using it's…camera settings and import it along…with all it's animations into After Effects.…We are staying in After Effects for the entirety…of this course though and will not be…using TV Paint.…My apologies.…For more instruction on this function…check out the Duik users guide…that can be found on their website.…
Author
Released
9/30/2016- Inverse kinematics
- Character design and rigging
- Automation tools for rigging: Autorig
- IK rigging with puppet pins and bones
- Rigging with Rotation Morph and other rigging tools
- Animating a walk cycle
- Automation tools for animation
- Animation and interpolation tools
- Camera tools
Skill Level Advanced
Duration
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Motion Graphics Loops: 2 After Effects Techniques
with Owen Lowery1h 14m Intermediate
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Introduction
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Welcome1m 33s
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Exercise files2m 13s
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1. Getting Started with Duik
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Getting started1m 6s
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2. Inverse Kinematics (IK) and Rigging Menu
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Introduction to IK rigging6m 13s
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3. Planning Character Design for Rigging
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Character design examples4m 50s
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4. Using Autorig
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Autorig interface3m 53s
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Assigning body parts6m 52s
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5. IK Rigging with Puppet Pins and Bones
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6. Additional Rigging Tools
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IK goal1m 55s
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Bezier IK5m 6s
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Rotation Morph7m 56s
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Zero object4m 45s
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List3m 36s
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Measure1m 38s
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Lock property3m 3s
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Rename6m 55s
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Replace5m 45s
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7. Mini Project: Animating Walk Cycle
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Walk cycle poses2m 31s
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Animating a walk cycle14m 36s
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Looping a walk cycle5m 59s
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8. Automation Tools
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Automation menu overview3m 50s
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Wiggle5m 41s
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Swing3m 40s
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Spring5m 45s
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Blink3m 18s
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Orient to path2m 45s
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Wheel3m 59s
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Lens4m 50s
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Move away2m 21s
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Distance link5m 37s
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Exposure8m 54s
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Randomize6m 21s
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Time remap3m 53s
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9. Animation Challenge: Automation on Character Rig
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10. Animation and Interpolation Tools
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Animation menu overview3m 31s
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Keyframe type buttons5m 47s
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Influence and speed controls7m 16s
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Morpher tool6m 51s
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Controllers4m 55s
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Import rig in comp6m 12s
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11. Mini Project: Cel Animation with Duik
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Animating on multiple cels6m 36s
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Looping cel animation4m 10s
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12. Camera Tools
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Control Cam5m 18s
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Scale Z-Link3m 33s
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Conclusion
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Next steps59s
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Video: Camera menu overview