From the course: Cubase Pro 10 Essential Training: The Basics
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Exploring the UI - Cubase Tutorial
From the course: Cubase Pro 10 Essential Training: The Basics
Exploring the UI
- [Instructor] Once we have Cubase running a project, it has a user interface that can seem complex initially. However, it can be broken down to distinct areas, where specific functionality occurs. These main areas are known as zones. I'll talk more about these specific zones in the following tutorials. Here, I'm going to give more of an overview of what the different areas give us access to. To help explain the Cubase user interface, I've got a previously-created project running. It's this one called We've Got The Love, as indicated up here. It contains a number of different audio tracks, and a number of different midi-tracks, as well as group and effects tracks. Prior to going into detail about the different areas, it's probably a good idea to start playback with this project so that you get a real-world introduction to where things are. I'll stop talking whilst you listen, and I adapt some of the functions as the playback progresses. I think the drums are too loud for this rough…
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Contents
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Connecting Cubase5m 43s
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(Locked)
Steinberg Hub templates12m 48s
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(Locked)
Creating the first project5m 5s
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(Locked)
Exploring the UI3m 58s
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(Locked)
Zone areas3m 10s
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(Locked)
Project window toolbar3m 38s
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(Locked)
Inspector introduction3m 56s
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(Locked)
VSTi panel2m 43s
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(Locked)
Lower zone2m 28s
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(Locked)
Visibility panel2m 53s
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(Locked)
Cubase connections7m 55s
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(Locked)
Latency issues5m 17s
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(Locked)
Lower zone views3m 4s
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(Locked)
Editor tab3m 55s
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(Locked)
Sampler Control6m 42s
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(Locked)
Media tab5m 32s
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(Locked)
MediaBay introduction5m 27s
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(Locked)
MediaBay3m 35s
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(Locked)
Transport controls3m 43s
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(Locked)
Track Controls Settings dialog4m 20s
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(Locked)
Audio Pool options6m 13s
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(Locked)
Track options6m 56s
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