Join Chad Chelius for an in-depth discussion in this video Save materials, part of Learning the Adobe Creative Cloud.
- [Instructor] If you work in 3D, especially with the new Adobe Dimensions application, you're gonna love this feature. Using Adobe Capture, you can generate 3D materials that can then be mapped to 3D objects that you create in Adobe Dimensions. Lemme show you how this works. I'm starting here with Adobe Capture open on my iPhone and at the top of the screen, I'm gonna go ahead and tap on the materials category. And, using this option, I'm going to take an existing photo and create a 3D material from that photo.
Now, I could use my camera, as I can do with the other types of products in Adobe Capture. And you can do that by tapping the camera icon at the bottom of the screen on the right hand side. I'm gonna use an existing photograph. So I'm gonna tap the icon on the left, and I'm gonna choose camera roll to access the photos from my camera roll. So I'm gonna choose moments here. And I'm gonna pick a photo that I want to use as a 3D material. So what I'm gonna do is I'm gonna tap this image here, and what it's gonna do is it's gonna essentially wrap that photo around a sample 3D object so you can kinda see what you're doing.
On that photo in the middle, you can tap and drag to kinda spin this object in 3D space to kinda see what that material is gonna look like on that object. In the upper right, if you tap on that 3D icon, you can choose to view this on, say, a cylinder, on a cube, or on, say, like a flat object like this. The suitcase is like a bag, if you will, not really a suitcase, but I'm gonna go back to the sphere.
And, again, you can spin this to kinda see how that's mapping, so I think that looks pretty good. I'm gonna tap the checkmark at the bottom of the screen. Now, in this mode, if we wanted to, we could adjust the roughness setting. Right? So that's gonna refine that material accordingly. You can change the detail. You can have more or less detail within this photograph. You can also make it metallic. If you drag the metallic slider to the right, it's gonna give it a more metallic look on that object.
You can adjust the intensity. So I think I kinda like more intensity in this example. And then you can also adjust the frequency as well. Now, way up at the top, you can choose the crop button and you can change exactly how this image is being cropped. So you can drag the handles if you want to. You can kind of move how this is adjusted. I'm just gonna tap the undo button because I kinda like how that is currently set up.
And then I'll go ahead and tap the save button. And I can give this material a name. I'm gonna call this "Great." And then I'll hit done, and then I'm gonna make sure I save it in my leaf & mortar library, and then I'm gonna tap the save button. Now, it's worth noting right now that this is a fairly large file. If you look at the size in the lower left corner, this is almost a 20 megabyte file.
So depending on your internet connection, and how fast this file is gonna synchronize, it could take a minute or so for it to show up in your library. Now, what I'm gonna do while this is synchronizing, I'm gonna jump over to Adobe Dimensions on my computer. So I'm just gonna go into my apps here and I'll go ahead and launch Adobe Dimensions. And I'm gonna go ahead and create a new document.
There we go. Now, over here on the left, you can see that I have opened my creative cloud libraries. And when you first open this, the libraries can be a little tricky to find, but if you scroll down to the bottom, and it's actually appearing right down here at the bottom, it's easier if you collapse this object and then you can see your libraries. Now what I'm gonna do just to demonstrate this is I'm gonna use one of my starter assets here. So I'm gonna scroll up to the top here and I'm gonna grab a 3D object.
Maybe what I'll do... Let's just go with, say, a sphere. I'm gonna go ahead and grab a sphere and I'm gonna drag this and drop this onto my canvas here. And there we have our 3D object. Now, if I close my assets and go to my library, what I can do is I can grab this material and I can drag it and drop it on top of this object. And what's gonna happen is, now that material is mapped to my object. And I now have the ability to move and adjust this if I want to, and that material is now mapped to my object.
So you can adjust this however you wish. And what we can do now, if you click on the grate, this is gonna show you the settings for this material. And as I adjust the glow, and I adjust the settings, it's gonna change the appearance of that object. So, I'm just gonna leave that as is, and if you wanted to see this at high resolution, you can come up here and tap on the render button. And then you can choose how you want this created.
I'm just gonna save this on my desktop, and I'll call this... "Great Sphere." And I'll save it as a PSD document and then I'll click the render button. So now that that's done, I'm gonna go ahead and quit Adobe Dimensions. I don't have to save this. And now, on my desktop, I have the Photoshop file that has been created from that 3D object. So, if you work with 3D objects in Adobe Dimensions, take advantage of Adobe Capture to generate materials that could be mapped to those 3D objects right from your mobile device.
Chad explains how to sign up for Creative Cloud and install programs and updates. He shows how to upload, download, and manage files in the cloud, and reviews the sharing and collaboration workflow. Then he demonstrates how to store and share reusable assets in CC Libraries and explores some additional, lesser-known services, such as Typekit, Adobe Stock, and Adobe Capture. Finally, Chad shows how to use the Creative Cloud and other Adobe mobile apps to take your work anywhere your creativity leads.
- Signing up for Creative Cloud
- Installing Creative Cloud on Mac and Windows
- Installing CC apps
- Working with files
- Creating and sharing CC libraries
- Identifying and saving colors, fonts, and shapes with Adobe Capture
- Creating patterns and brushes with Adobe Capture
- Using the Adobe mobile apps