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- Installing EaselJS
- Understanding how Canvas draws and animates
- Drawing lines and strokes
- Drawing with graphic primitives
- Using the chaining and compacting commands
- Animating shapes
- Working with text
- Importing bitmaps and vector graphics
- Working with sprite sheets
- Handling mouse events
Skill Level Beginner
You may want to check out Joe Marini's HTML5 Graphics and Animation with Canvas. You should also be comfortable using a text editor like BBEdit, Aptana Studio, Sublime Text or others. In this course I'm going to use a text editor called Espresso. If you're on Mac or a PC, check out Aptana Studio, it's a really nice free open source editor and its code assist features are quite helpful. I like another text editor that works on Macs, PCs or Linux called Sublime Text.
Although it's not free, it's quite capable and fun to use. It doesn't really matter which text editor you use as long as it is something you're comfortable with. EaselJS is not a course for those just starting out in web development, but with a little experience in some key web technologies, you should have no problem with this course.