Join Simon Allardice for an in-depth discussion in this video Installing the tools, part of Cocoa Essential Training.
If you already know you have Xcode 4.4 or later installed, you can skip this step.…But if not, let's make sure we have got the right tools.…So first things first.…What do you actually need to make Mac OS X applications?…Well, not surprisingly, you need a Mac, the development tools aren't cross-platform.…So you have to have a Mac and needs to be Intel-based, and it should contain at…least a Core 2 Duo chip.…This is nothing to do with Xcode and our tools. That's actually required to run…Lion OS 10.7 or Mountain Lion 10.8.…
And your Mac should be running one of these Operating Systems.…Well, you can download Xcode for earlier versions like Snow Leopard it doesn't…include some of features we'd like to use in this course like ARC.…I'll be using both 10.7 and 10.8 as my Operating System in this course and talk…about the differences between the two a little later. But having the latest OS…is highly recommended if you're going to be developing Mac apps because I can…create apps using 10.8 that will run just fine on 10.6, but I can't create apps…
- Installing the tools
- Creating your first app
- Adding basic interactions
- Understanding the Cocoa application life cycle
- Creating custom controller classes
- Creating alerts
- Understanding delegation
- Working with buttons, text fields, sliders, and more
- Using layout and data views
- Adding and editing toolbars
- Using key-value coding
- Binding objects
- Debugging code
- Distributing an application
- Creating icons and full-screen apps
Skill Level Beginner
1. Getting Started
2. Core Cocoa Skills
4. Creating User Interfaces
5. Arranging User Interfaces
6. Using Data Controls
7. Debugging and Troubleshooting
8. Distributing an Application
9. Finishing Touches
Creating full-screen apps6m 43s
Final thoughts4m 10s
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