Join Danny Janevski for an in-depth discussion in this video Key art: Paint setup, part of Matte Painting: Environments for Film.
- [Instructor] Okay, and now for my favorite part…of matte painting, the painting part.…Let's open up the rendered images…that we've created from Clarice.…You can do that in your exercise files mdr…for render directory.…And projection layers is where I've saved them,…and there's a whole bunch.…Let's start by bringing in the bg layers,…and select them all and open.…Now, this will open up a Photoshop file for each layer.…Moving forward, we want to import them as a stack,…but this is another way to open them.…
Now, you'll notice I've rendered four images altogether.…I'm in the ao, which is…the ambient occlusion arbitrary output variable.…Beauty, which contains the specular and general texture.…Lighting pass, which just gives me an alpha…for the light, of the key in this case.…And then a sand and rock alpha.…So, in order to bring them together, you can press V.…And that will change your tool settings to the move tool.…
And you can press shift.…And as you do, click and drag into the next canvas.…Now you will see that it's clicked…
- Laying out geometry in Clarisse
- Importing and separating geometry in ZBrush
- Creating top-down renders
- World building with World Machine
- Creating shaders in Clarisse
- Matting painting the sky and mountain in Photoshop
- Compositing and rendering the matte painting in NUKE
Skill Level Intermediate
Layout geometry in Clarisse2m 51s
2. Asset Creation
3. World Building and Terrain Generation
4. Look Development
5. Final Layout
Creating the final layout7m 45s
6. Project Setup
7. Matte Painting
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