Join Danny Janevski for an in-depth discussion in this video Key art: Final touches, part of Matte Painting: Environments for Film.
- [Instructor] I've noticed that we have…all of our mountains in place,…but we're missing some distant mountains.…Something in between what we see…here…and the sky.…So I've decided to place another…sort of distant mountain layer in there.…And the reason for that is because it just looks empty.…It looks like there's nothing between here and there,…and no connection, as well as it breaks the realism,…or the idea of the receding into the horizon.…
Plus, there's nothing leading the eye to the horizon,…which seems to be up here somewhere at the moment.…So let's do that.…And so we can do that by going to open that HDRI file,…the HDRI panorama.…Let's open that up as a transparency,…and we can use these mountains as our background mountains.…Now, if you want to cut them out, of course,…'cause they seem to be flattened with the sky,…you can press the Magic Wand tool.…The Magic Wand tool doesn't work with 32-bit image,…I believe, so we have to convert it.…
And if you convert it from 32 to 16 or further,…you should probably want to…
- Laying out geometry in Clarisse
- Importing and separating geometry in ZBrush
- Creating top-down renders
- World building with World Machine
- Creating shaders in Clarisse
- Matting painting the sky and mountain in Photoshop
- Compositing and rendering the matte painting in NUKE
Skill Level Intermediate
Layout geometry in Clarisse2m 51s
2. Asset Creation
3. World Building and Terrain Generation
4. Look Development
5. Final Layout
Creating the final layout7m 45s
6. Project Setup
7. Matte Painting
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