Join Danny Janevski for an in-depth discussion in this video Exporting layers, part of Matte Painting: Environments for Film.
- [Instructor] Now let's do a couple more things…and then export our layers…and get ready to project in Nuke.…In this video, you will notice…that I've made those adjustments to the foreground.…I just brought the contrast forward a little bit…and gotten rid of the saturation that was on there.…Plus, I've added some mist…and I think it's an important element of integrating.…I'll show you that painting without the mist,…and that's what it looks like.…And, it should hold up on its own.…And there is still some cover issues here and there,…but I think we could probably get away…with just painting the mist over the top…and seeing what that looks like for now.…
In this case, this mist here is basically just a sampling…of some of these colors…and then painting.…And it's just a matter of bringing out…that mountain in front of it.…And also, sort of, bringing out…that mountain behind it even further back…as well as some integration with the ground.…So, you can see you can just lightly kind of…dial that mist in.…And if you like, you can also, sort of,…
- Laying out geometry in Clarisse
- Importing and separating geometry in ZBrush
- Creating top-down renders
- World building with World Machine
- Creating shaders in Clarisse
- Matting painting the sky and mountain in Photoshop
- Compositing and rendering the matte painting in NUKE
Skill Level Intermediate
Layout geometry in Clarisse2m 51s
2. Asset Creation
3. World Building and Terrain Generation
4. Look Development
5. Final Layout
Creating the final layout7m 45s
6. Project Setup
7. Matte Painting
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