From the course: Creating a Game Character in Blender

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Using the Relax add-on script

Using the Relax add-on script - Blender Tutorial

From the course: Creating a Game Character in Blender

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Using the Relax add-on script

- Our creature, at this point, has a few issues that we need to fix. And we had mentioned those earlier when we were using the Crease bushes, the Flatten brushes, some of the different brushes in the Sculpt menu, that effectively smash vertices together. And you can see the effect, although it's a good looking effect, is that fold right there, or right here, right here. And that came in from the Sculpt brushes. It's also the same effect that moves the vertices around to form the muscles in the low-poly model, so it's something that we like to use, but if we use it too much, we get mesh folding over on itself, and if I switch this over to wireframe, you'll be able to see those vertices right there are probably overlapping each other too much. The model's going to be really small, most likely in a video game, and the chances of seeing that, pretty slim, but if you want to get rid of them, there's an easy way to get rid of it. Let's make sure we do it before we start UV mapping it…

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