From the course: Creating a Game Character in Blender

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Cleaning up the scene

Cleaning up the scene - Blender Tutorial

From the course: Creating a Game Character in Blender

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Cleaning up the scene

- We now have duplicate versions of our character. We have a low poly version and a high poly version. And you remember we use shift + d to duplicate that lower poly version back, collapse it's modifiers down and select a polygon mesh that we liked the polygon level on. So, we need to make sure that our low poly version, and in my case that's the one here on the right is labelled low poly. Now, I've labelled mine LP and make sure that the high poly versions are labelled as high poly. I've labelled mine HP. That's going to be important because we're going to pile these on top of each other. It get's a little difficult to dig them out of that pile unless we can select them from the outliner. Now, to snap these pieces into place we're first going to move all the low poly versions which we're going to consider out of place to the high poly versions which we're going to consider in place and then we're going to center all the objects. I'm going to select the high poly hand in my case on my…

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