Join Anastasia McCune for an in-depth discussion in this video What you need to know before starting, part of Captivate Projects: Mobile and Responsive Design.
- You'll get the most out of this course if you're not a rank beginner with Captivate. We're going to be focusing on techniques for targeting mobile devices, as well as how to design responsive projects. So being, we won't be spending any time with basics like how to navigate around a Captivate file using the timeline or slides in the filmstrip. If you need to get a basic idea of how to work in Captivate, or you aren't feeling clear about what it can do, courses such as the "Up and Running with Captivate 7" by David Rivers, or "Captivate 8 Essential Training" with Aaron Quigley, might be good places to spend some time before going through this course.
- Using the HTML5 Tracker
- Choosing mobile-friendly dimensions and controls
- Adding gesture support and geolocation features
- Adding video
- Ensuring mobile compatibility for nonresponsive projects
- Utilizing smart positioning
- Creating responsive quizzes and simulations
- Previewing and publishing a mobile Captivate project
Skill Level Intermediate
Articulate Storyline Advanced Techniqueswith Daniel Brigham2h 11m Intermediate
Captivate Projects: Software Simulationswith Anastasia McCune2h 47m Appropriate for all
Instructional Design Essentials: Storyboardingwith Daniel Brigham1h 14m Appropriate for all
1. Mobile Compatibility and Features for Both Types of Projects
2. Ensuring Mobile Compatibility for Nonresponsive Projects
3. Designing Responsive Projects
4. Previewing and Publishing
Where to go from here1m 29s
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