The term e-learning has been around for quite some time.…A newer term is m-learning, short for mobile learning.…And this allows us to take e-learning on a mobile…device such as a tablet or a smart phone, for example.…If we are going to view Captivate projects on those mobile devices,…we need to publish to a mobile format and that is HTML 5.…We're going to take a look at it now using the same…project from the previous movie our KinetEco New Hire Orientation.…If you're skipping to this movie open up KE Orientational 703.…
The first thing we're going to do is see if…our project is fully compatible with that mobile HTML 5 format.…There's something under the Window menu that will help us.…Click Window then HTML 5 Tracker.…This is actually going to go through every one of our slides to see if it will work…in that HTML5 format.…Well, it looks like a couple of conflicts here on slide two, Text Animation.…And you can see the Text Animations that…show up in the background are not compatible.…And on slide eight, it looks like there's a widget here.…
Learn how to make a presentation from scratch or with built-in themes, import images and PowerPoint slides, and add interest with animation, widgets, and video. Plus add built-in smart learning interactions to your projects, which add more complex interactivity. You'll also discover how to prepare for and record a software simulation, synchronize video, add audio, and build quizzes into your project.
- What is Captivate 7?
- What's new in Captivate 7?
- Setting up preferences
- Creating a project from scratch
- Creating a project from PowerPoint
- Adding text, shapes, and images
- Using hyperlinks, widgets, and interactive elements
- Inserting smart learning interactions
- Recording a software simulation
- Setting up a quiz
- Using multiple choice, true/false, and input questions
- Publishing your project
Skill Level Intermediate
iBooks Author Essential Trainingwith Chris Mattia6h 55m Intermediate
PowerPoint 2013 Essential Trainingwith Jess Stratton3h 18m Intermediate
1. Getting Started
2. Building a Presentation
3. Using Assets and Elements
4. Working with Media
5. Adding Software Simulations
6. Assessing Elearning
7. Publishing Your Project
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