If you have information on slides you want to relay to users, learners,…etcetera, you can take your Captivate project and publish it to Youtube.…Of course, it then becomes a video, so you won't have any user interaction.…A quiz won't work, where there is selecting questions and answers.…So, you simply want to have the informational slide…like we have here in this project, KEOrientation0704.…Open that up from…the Chapter 7 folder of your exercise files.…And this is the type of project where we have…simple slides with slide timings that go from one slide…to the next, that can be converted into a video…and posted on YouTube at the click of a button.…
And that's what we're going to do by going…up to our application bar here and clicking YouTube.…As soon as you do that, you can see the slides in your project are generated.…And the next thing that's…going to happen is, the Adobe Captivate Video Publisher opens up.…And it's going to convert your slides into…an actual video based on your slide timings.…You'll see the total time at the end, and you'll…
Learn how to make a presentation from scratch or with built-in themes, import images and PowerPoint slides, and add interest with animation, widgets, and video. Plus add built-in smart learning interactions to your projects, which add more complex interactivity. You'll also discover how to prepare for and record a software simulation, synchronize video, add audio, and build quizzes into your project.
- What is Captivate 7?
- What's new in Captivate 7?
- Setting up preferences
- Creating a project from scratch
- Creating a project from PowerPoint
- Adding text, shapes, and images
- Using hyperlinks, widgets, and interactive elements
- Inserting smart learning interactions
- Recording a software simulation
- Setting up a quiz
- Using multiple choice, true/false, and input questions
- Publishing your project
Skill Level Intermediate
iBooks Author Essential Trainingwith Chris Mattia6h 55m Intermediate
PowerPoint 2013 Essential Trainingwith Jess Stratton3h 18m Intermediate
1. Getting Started
2. Building a Presentation
3. Using Assets and Elements
4. Working with Media
5. Adding Software Simulations
6. Assessing Elearning
7. Publishing Your Project
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