When you first launch Captivate, the user interface is made up of various elements.…You'll see toolbars, you'll see panels, the timeline down below, for example.…Over here on the right-hand side, additional panels or document window.…All of these make up what we call a workspace.…And we're going to talk about the various workspaces you can select from,…even customize, as you tweak your…environment depending on what you are going…to be working on in your project.…We'll continue working with our new blank project…that we started in the previous movie and…take a look at the very top right-hand…corner here, where we see our workspace picker.…
Notice Classic appears there.…That is the default workspace.…So, what you see over here in the way…of the filmstrip, in Filmstrip view, our timeline across…the bottom; our document window, and the various panels…on the right, are all part of the classic workspace.…But if we happen to be working on another component, let's say,…quizzing for example, we might want…certain properties and tools at our disposal.…
Learn how to make a presentation from scratch or with built-in themes, import images and PowerPoint slides, and add interest with animation, widgets, and video. Plus add built-in smart learning interactions to your projects, which add more complex interactivity. You'll also discover how to prepare for and record a software simulation, synchronize video, add audio, and build quizzes into your project.
- What is Captivate 7?
- What's new in Captivate 7?
- Setting up preferences
- Creating a project from scratch
- Creating a project from PowerPoint
- Adding text, shapes, and images
- Using hyperlinks, widgets, and interactive elements
- Inserting smart learning interactions
- Recording a software simulation
- Setting up a quiz
- Using multiple choice, true/false, and input questions
- Publishing your project
Skill Level Intermediate
iBooks Author Essential Trainingwith Chris Mattia6h 55m Intermediate
PowerPoint 2013 Essential Trainingwith Jess Stratton3h 18m Intermediate
1. Getting Started
2. Building a Presentation
3. Using Assets and Elements
4. Working with Media
5. Adding Software Simulations
6. Assessing Elearning
7. Publishing Your Project
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