- Explore how to build, preview, and close projects.
- Create responsive projects.
- Use Fluid Boxes to make your work more flexible.
- Edit master slides.
- Add and program buttons.
- Select the best file format for your project.
- Add closed captions and voiceovers.
- Explore other eLearning platforms, including SCORMs.
Skill Level Beginner
- [David] E-learning and mobile learning continue to grow in popularity as the go-to method for knowledge transfer, and Captivate remains one of the top e-learning authoring software applications for creating eye-catching, interactive and responsive online courses. To make the most out of this powerful software, you'll want to build a solid foundation of Captivate knowledge combined with a good understanding of what e-learning and m-learning are. This course will do just that, taking you through a review of e-learning basics to use many of the powerful features and functions of Captivate 2019 to build your own interactive e-learning and m-learning courses, use quizzing functionality to assess your learners, and publish your completed courses using a variety of output options.
Let's get started.
Building Elearning Games in Captivatewith Anastasia McCune2h 50m Intermediate
Adobe Captivate for Systems Trainingwith Anastasia McCune2h 56m Intermediate
Captivate Draft: Storyboardingwith Oliver Schinkten37m 38s Intermediate
1. Get Started
2. Build a Project
3. Use Assets and Interactions
4. Work with Media
5. Assess Elearning
6. Publish Your Project
7. New Features
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