When it comes to adding content to the slides in your Captivate project.…The most popular type of object is likely going to be text and there…are a number of different ways to insert text into a slide here in Captivate.…We're going to continue working with the PowerPoint presentation we imported.…And if you jump to this lesson, you can get caught up by…going to the Chapter 2 folder of…your exercise files and opening up KEOrientation0204.…We have a number of slides that we brought in from PowerPoint.…And if we are to go to the text on…those slides and click, you'll notice there's no actual placeholder here.…
It's not a field we can click and change, but we can add to it if we wanted to.…What we're going to do is insert some…text below our New Hire Orientation title slide here.…By going over to our Object toolbar, I like to expand it so…I can see all of my buttons and you'll…see right at the top something called Text Caption.…There's also something called Rollover Caption.…So if you wanted to move your mouse pointer over…
Learn how to make a presentation from scratch or with built-in themes, import images and PowerPoint slides, and add interest with animation, widgets, and video. Plus add built-in smart learning interactions to your projects, which add more complex interactivity. You'll also discover how to prepare for and record a software simulation, synchronize video, add audio, and build quizzes into your project.
- What is Captivate 7?
- What's new in Captivate 7?
- Setting up preferences
- Creating a project from scratch
- Creating a project from PowerPoint
- Adding text, shapes, and images
- Using hyperlinks, widgets, and interactive elements
- Inserting smart learning interactions
- Recording a software simulation
- Setting up a quiz
- Using multiple choice, true/false, and input questions
- Publishing your project
Skill Level Intermediate
iBooks Author Essential Trainingwith Chris Mattia6h 55m Intermediate
PowerPoint 2013 Essential Trainingwith Jess Stratton3h 18m Intermediate
1. Getting Started
2. Building a Presentation
3. Using Assets and Elements
4. Working with Media
5. Adding Software Simulations
6. Assessing Elearning
7. Publishing Your Project
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