Well, as the saying goes, a picture is worth a thousand words, so…to save ourselves some typing, we might…consider inserting images into a captivate project.…That's what we're going to do now as we continue…to work with our new-hire orientation project that's well underway.…If you skip to this movie, need to get caught up, go to…the Chapter 2 folder in the exercise files and open up KEOrientation 0207.…Once we get images into our project…there is lots we can do with them, so lets go to the film…strip, click and drag down until we get to slide 10 Top Selling Products.…
You can see the name over here on the right…hand side there it is at the top and it.…It doesn't quite look right but if we hit…the Preview button drop down and click Play Slide,…you can see that's because there are some animations…that came across with the PowerPoint slide that we imported.…So we might have some difficulty…inserting images into these placeholders.…We can't replace them, they're actually part of the slide.…And the timings would be difficult.…
Learn how to make a presentation from scratch or with built-in themes, import images and PowerPoint slides, and add interest with animation, widgets, and video. Plus add built-in smart learning interactions to your projects, which add more complex interactivity. You'll also discover how to prepare for and record a software simulation, synchronize video, add audio, and build quizzes into your project.
- What is Captivate 7?
- What's new in Captivate 7?
- Setting up preferences
- Creating a project from scratch
- Creating a project from PowerPoint
- Adding text, shapes, and images
- Using hyperlinks, widgets, and interactive elements
- Inserting smart learning interactions
- Recording a software simulation
- Setting up a quiz
- Using multiple choice, true/false, and input questions
- Publishing your project
Skill Level Intermediate
iBooks Author Essential Trainingwith Chris Mattia6h 55m Intermediate
PowerPoint 2013 Essential Trainingwith Jess Stratton3h 18m Intermediate
1. Getting Started
2. Building a Presentation
3. Using Assets and Elements
4. Working with Media
5. Adding Software Simulations
6. Assessing Elearning
7. Publishing Your Project
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