Bloom's taxonomy is a tool that you can apply throughout your design process and enrich your learning expectations.
- [Instructor] There is a big difference…between asking someone to understand…how the heart works and to do open heart surgery.…This is the same in developing…and designing learning experiences for adults.…You must consider the cognitive hierarchy…of thought and understanding to determine…what type of mastery you want your learners to have.…And there's no better tool to guide us…to do this than Bloom's taxonomy.…Dr. Benjamin Bloom created this tool…to promote higher forms of thinking in education.…And over 60 years later, it still sticks today.…
The framework consists of six major categories,…and in looking at all the categories,…they actually start at the bottom…with the simplest form of thinking…and then build from there.…The idea is that as you are moving a learner…to the next level, you have provided a foundation…of thought for the previous level.…Let's take a look at each one…and how they apply to your instructional design.…The first is remember, which is the recall…of terminology, methods, and processes.…
Author
Released
9/12/2018- Recognize features of an LMS.
- Recall the features of backward design.
- Identify the emphasis of andragogy.
- Name the characteristics of an online learner.
- Explain how to determine instructional tone.
- Recognize examples of accessibility.
- Recall which gamification strategy empowers learners almost immediately?
Skill Level Beginner
Duration
Views
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Introduction
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1. What Is Elearning?
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2. Applying ID Models and Theories
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Applying ADDIE4m 58s
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Applying SAM2m 12s
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Applying backward design1m 26s
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Applying andragogy2m 33s
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3. Organizing the Learning Experience
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Defining your learner1m 56s
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4. Designing Elearning Content
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Improving engagement3m 29s
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Using multimedia tools3m 40s
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Integrating gamification2m 45s
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5. Designing Interactivity
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Creating an online presence1m 58s
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6. Designing Assessments
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Conclusion
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Next steps55s
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Video: Applying Bloom's taxonomy