Learn how to add your assets to the library for use in other projects.
- [Instructor] So here in my final project,…I have some media that I may be able to use…in another project and save myself some time.…For example, I have this animated icon sequence.…What I can do is save it as a library asset…and then reuse it whenever I want to.…So to do that, what I do is I select the media…I want to include, right click…and choose Add to Library.…And now I'm gonna name it something sensible.…I'll call it Animated Media Icons, and click add.…
And you can see it's right there in my library.…Now, anytime I want to use that in another project,…I can just drag and drop it to the timeline.…Now, this is a copy of the original,…so I decide to modify it somehow,…it won't affect my original library asset.…Alright, so next time you create an awesome asset,…why not take one minute to save it to your library…so you can use it again and again.…
- Determine which action is used to add a video to a specific point in a project.
- Explore the path used to adjust project dimensions.
- Define B-roll.
- Recall the purpose of masking.
- Name the feature used to add zooms, pans, or tilts to media.
- Identify the probable cause of missing files in a project.
Skill Level Beginner
Visualizing a final project2m 19s
1. Creating Your First Video
2. Improving Your Video
3. Polishing Your Project
4. Finishing Steps
Creating a local file video1m 58s
Next steps1m 24s
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