Now let's turn our attention to the upper-right region of our screen which…is called the canvas.…Imagine a beautiful painting hanging on your wall.…The canvas that the paint is applied to is represented by this box here, and…anything inside of this box will appear in your final video as your work of art.…The area outside the box is merely the wall that the canvas is hanging on.…The primary purpose of the canvas is to provide you with a live preview of the…current frame of your movie that the playhead is currently parked on.…
Notice that there is a playhead right here that you can adjust just like the…playhead we have been using down here in the timeline.…In the lower-right of the canvas, you can see the exact frame that your…playhead is located at.…These numbers represent the hours, minutes, seconds, and frame numbers for the…current playhead location.…The second set of numbers indicates the current time code for the last frame of your movie.…These controls here allow you to quickly navigate to the next clip in your…
Follow along as Chris creates an elearning project from start to finish with Camtasia Studio's tools. Discover how to add animation, PowerPoint slideshows, quizzes, and other effects that boost the interactivity and visual interest of your screencasts. The final chapter shows how to incorporate your Camtasia projects into an overall teaching strategy.
- Creating and configuring a recording account
- Choosing and connecting a microphone
- Installing Camtasia Studio
- Choosing the area of the screen you want to record
- Managing mouse movements
- Handling mistakes
- Editing audio and video in Camtasia
- Adding animation and zoom-and-pan or picture-in-picture effects
- Using the PowerPoint add-in
- Adding closed captioning
- Creating interactive quizzes
- Exporting and publishing movies
Skill Level Beginner
1. Getting Started
2. Capturing Your Screen
3. Keys to a Successful Recording
4. Editing in Camtasia Studio
5. Working with Audio
6. Working with Media and Effects
7. Working with PowerPoint
8. Working with Captions
9. Using Advanced Features
10. Producing and Sharing
11. Teaching and Learning Techniques
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