Join Paul Taggart for an in-depth discussion in this video Reviewing one of the first rendered VR files, part of VR Video and Photography: Storytelling.
- So last night I was able to download some of my VR's…and a couple of the still images I did…on the locations scouts and actually stitched them together.…Which I'll talk about in a different movie,…but that's a whole process unto itself.…But this morning, before I actually head out…on the first day of the dog sled open championship,…I just want to kind of review the footage…that I have so far to see what is working…and what isn't working.…One of the best stitches that I got last night…was of the location scout at Carl's kennel.…
The location scout at the Mushers Hall went well.…I did a lot of still images…with the little Theta device.…Which turns out is a great tool to be using…just to get still images.…Especially for a location scout.…So that's going to dictate what I shoot…later on today at the actual opening,…but as far as the GoPro rig goes,…there's definitely a lot more going on there…just from the nature of the fact that we're shooting…with six different cameras.…So what I want to do is show you guys one clip,…
You can watch the 360-degree VR movie that Paul created for this course on YouTube.
- Scouting locations
- Utilizing the VR rig
- Adding details and characters to a story
- Building a story arc
- Reviewing rendered VR files
- Stitching a VR movie in software
- Shooting VR of a big event
- Documenting the conclusion of a story