Join Andy Needham for an in-depth discussion in this video Setting object buffers and depth of field, part of Creating a Show Open in After Effects and CINEMA 4D.
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…In order to separate our objects when we come to composite them.…We want to add some object buffers.…And we'll do that just by using compositing tags.…We already added one to our roof.…So we can go into the Tag, and choose to Enable the fourth object buffer.…You can also select numbers this way.…We'll just.…Add them for a logo and…we'll also add them for our primitive shapes.…So I'm going to select both of these and choose Tags Cinema 4D compositing…and then I'm going to put the primitives on two and the shapes on three.…
So we've go to Object > Buffer Setup.…If we bring back our background, when we come to Render,…we'd probably like to see some shadows and interaction on this back wall.…So we can add a key, and move it into position, using the top view.…And if we're in the, the modeling tool, we can just grab some handles…here and just drag it out so you fit the shape of the wall.…And if we just move it into position, just…roughly and we probably want to make it a bit shorter.…
Just move it up, so it covers the area.…
Want to create the same effect in Nuke? Check out Creating a Show Open in Nuke X and CINEMA 4D.
- Using CameraTracker to track a shot
- Solving the camera data
- Setting a ground plane
- Importing the logo
- Animating the logo with the inheritance effector
- Randomizing particle motion
- Lighting the scene
- Compositing in After Effects