Join Andy Needham for an in-depth discussion in this video The motion graphics pipeline, part of CINEMA 4D R18 Essential Training: Motion Graphics.
- [Instructor] We've already mentioned the pipeline…in this course and an important step is getting work…out of Cinema 4D and into the next application…in the pipeline.…Whether that's stills going into Photoshop,…image sequences going into After Effects…for compositing and color grading,…or you're maybe just creating a simple preview,…low-res version that could then be sent to an editor.…And in reality, the pipeline can move back and forth…so you could create previews and then the editor…would tell you the exact frames that you'd need to render…at full resolution and this would save you time.…
So in this chapter, we'll talk about how you'd get work out…of Cinema 4D, using a variety of techniques.…
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders with After Effects and C4D
- Rendering motion graphics in C4D
Skill Level Intermediate
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
9. Motion Graphics Challenge
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