From the course: Cinema 4D: X-Particles and Redshift Techniques
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The importance of groups
From the course: Cinema 4D: X-Particles and Redshift Techniques
The importance of groups
- [Instructor] One of the key elements and really a very important element in X-Particles is groups. Groups allow you to control your emitters and your modifiers in different ways as well as giving you access to what's called a group ID that we can later use in Redshift to control which particles get which materials. Let's take a look at how we can use groups to set up this system. Placing our initial emitter into a group is actually pretty simple. We just need to select the emitter, come down to the groups tab, and click create and add group. And now we have a particle group. Within here, we can actually control our editor display, our colors. We can also control speed, radius, and scale. And all of that will override the actual emitter emission controls. One thing I think is very important is to rename your particle groups and your particle emitters so that you know what you're looking at when you're going through these…
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Contents
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Scene walk-through1m 24s
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Follow Surface setup7m 55s
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The importance of groups5m 2s
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Particle collisions4m 26s
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Passing particles7m 35s
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Atomic particles7m 21s
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Trails3m 37s
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Particle constraints4m 53s
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Incubating to infection9m 34s
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