Spline Model in CINEMA 4D: How to Work with Spline Points


show more Working with spline points provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 2: Polygon and Spline Modeling show less
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Working with spline points

Splines are simply a collection of points that are connected by a mathematical expression of a line. The points that make up that spline can be manipulated to change the shape of the spline. They can also be reordered to change the direction along which data flows. Let's create a very simple B-spline here. I'll switch to the front view by middle-mouse clicking and clicking in the interface here. Let's grab the B-spline tool. I'm just going to click to draw some points. Now, the direction of the spline is indicated by this color here.

White is the starting point and blue is the ending point. The order of the points along the spline is indicated along by the direction. But, how can you see that for real? In the interface here, over on the right-hand side, I'll bring that window down just a bit, is something called the Structure Manager. If I click on that, because I have my spline selected in the Object Manager, it shows me the makeup of the points on that obj...

Working with spline points
Video duration: 6m 45s 1h 40m Beginner

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Working with spline points provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 2: Polygon and Spline Modeling

Subject:
3D + Animation
Software:
CINEMA 4D
Author:
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