You can control how materials are applied to objects by using selections and a variety of methods. In this video, learn how to create selections and store them in selection tags.
- [Instructor] So let's look at…how we'd add materials to selections.…And so we've got this MoText object…and if we click onto it you can that we have some Caps.…We have a Cap at the start, a Fillet Cap,…and what that does is it'll create some rounding and a Cap.…And so we have some special selections on the object…that we can use with our materials.…Let's first apply a green material…and this will be applied to the whole object…and just as we have a hierarchy…being evaluated from top to bottom,…tags are evaluated from left to right.…
So if we drag on the purple material…it's going to override the green material.…I'm going to press Alt + R just to bring up…the Interactive Render Region.…And what we can do now is look at these…selections and if we type in R1…the purple material will be applied to the rounding.…If you had a Filet Cap on the back…with rounding you can type R2,…and similarly with Caps you'd type C2.…So we're going to come over to the orange material,…drag it on top, and it will override everything…
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using Effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders in After Effects
- Rendering motion graphics in C4D
Skill Level Beginner
Learning Bodypaint in Cinema 4Dwith Thanassis Pozantzis4h 43m Intermediate
Mograph Techniques: Spline Dynamics with Cinema 4Dwith EJ Hassenfratz1h 13m Intermediate
X-Particles 3 for Cinema 4D Essential Trainingwith Andy Needham3h 17m Intermediate
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
Next steps1m 39s
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