From the course: Cinema 4D Essential Training: 3 Cameras Animation and Deformers

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Working between keyframes with the F-Curve Manager

Working between keyframes with the F-Curve Manager - CINEMA 4D Tutorial

From the course: Cinema 4D Essential Training: 3 Cameras Animation and Deformers

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Working between keyframes with the F-Curve Manager

The F Curve Manager is where you control what happens in between keyframes when you're animating. The in-between of the keyframes is where all the personality of the movement of the animation comes from and it's crucial to get an understanding of how to manipulate that information before you can really become an advanced animator. I've got a series of words here all lined up along the X axis and I'm going to hit Play here, and you can see that they hold there for a moment and then they all advance at the same rate and hit their mark along the X axis here at 0. Now, I'm in the F Curve Manager right now. If I hit the Spacebar I can get back to the KeyFrame Editor and if you're already in the KeyFrame Editor then leave it there. You can see that my keyframe don't start until frame 20 and they stop at frame 70, so I know exactly where my objects are going to be at 20 and where they're going to be at 70. What happens in between these points is handled by something called Interpolation…

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