Join Rob Garrott for an in-depth discussion in this video Working with MoGraph and dynamics, part of Cinema 4D R14 Essential Training: 9 Particles and Dynamics.
The Dynamics Engine in C4D is powerful and easy to use, but what I think makes…it most amazing is that it can be combined with MoGraph.…What I mean by that is you can actually apply the Dynamics tag to Cloners and…have those Cloners behave in a dynamic way.…Let's create a very simple dynamic arrangement.…I'm going to add a Plane to the scene, and that Plane is going to be a Collider object.…So let's right-click on the Plane, and go to Simulation Tags, and add it as a…Collider Body. And the Collider object doesn't move.…
It just sits there waiting for a collision to happen.…So now let's make a very simple MoGraph arrangement.…Let's go to our Cube and add a Cube to the scene.…Let's make it very small, call it, say, 10x10x10.…Now let's add that Cube to a MoGraph Cloner.…So I'll go to the MoGraph Menu and go to Cloner, and put that Cube as a child of…the Cloner Object, and let's make it a grid of clones.…So I'll change it Grid Array, and let's crank up the count just a bit and make it…from 3x3x3 to say 5x5x5. Now let's raise the Cloner up off of the floor a bit so…
- Working with particle forces and the Emitter object
- Using Thinking Particles with the MoGraph Tracer
- Understanding the Dynamics engine
- Combining Thinking Particles with Dynamics
- Creating dangling objects with spline dynamics