…If you're into any sort of mechanical modeling and…visualization, the Cogwheel Spline object is going to be right up your alley.…It's pretty much exactly what its name states, but there are quite a few…different options for different kinds of cogs that you can create.…So let's get started.…If you already have your spline objects down here, you can go head and…just click on the Cogwheel.…If you don't, let's go up, and click and hold on our Freehand Spline tool and…choose Cogwheel.…Once the Cogwheel is visible in your Editor,…notice we have some Dynamic controls.…
And pretty easy if you go and…click on one, it makes the outside of the teeth larger.…And you click on the other, it makes the radius different, as well.…So, let's go ahead and make sure we have the Cogwheel selected and…I'll make the Attributes panel a little bit larger.…So notice we can specify the plane, just like any of the other spline objects, but…let's go to the Teeth section.…In here, we can change different kinds of Teeth.…We can choose No Teeth, if we wanted a perfectly round spline, and…
Author
Released
9/19/2014- Understanding the CINEMA 4D workflow
- Navigating the viewports
- Exploring the importance of object hierarchy
- Modeling with primitives and splines
- Modeling with the Knife and Extrude tools
- Using Content Browser presets
- Deforming objects
- Applying materials and texturing
- Creating and manipulating light sources
- Animating in the Timeline with keyframes
- Controlling camera movement
- Rendering and adjusting final render settings
- Compositing in After Effects
- Using MoGraph
- Sculpting
- Motion tracking
Skill Level Beginner
Duration
Views
Related Courses
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Introduction
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Welcome48s
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Using the exercise files1m 58s
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1. Getting Started
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Navigating the viewports5m 59s
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Touring the interface7m 53s
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2. Creating and Understanding Objects and Hierarchical Relationships
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3. Modeling with Splines and Generator Objects
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4. Understanding Polygonal Modeling
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5. Modeling with Content Browser Presets
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6. Modifying Objects with Deformers
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Understanding deformers4m 54s
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Controlling deformer falloff4m 57s
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7. Creating Materials and Textures
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8. Lights and Lighting
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Creating visible light rays5m 45s
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9. Keyframes and Animation
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10. Camera Movement and Controls
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11. Rendering
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Understanding render engines3m 17s
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Exploring render settings6m 31s
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12. 3D Animation Workflow: Compositing in After Effects
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Working with CINEWARE8m 31s
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13. Getting Familiar with MoGraph
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Explaining MoGraph1m 28s
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Using a Cloner object8m 19s
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Optimizing for Effectors4m 10s
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Animating type with MoText7m 57s
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14. Sculpting
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Setting up for sculpting3m 35s
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15. 3D Tracker
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Defining the reconstruction6m 17s
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Conclusion
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Next steps2m 27s
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Video: Working with the Cogwheel spline object