Join Andy Needham for an in-depth discussion in this video Work with connectors and geometry glue, part of Cinema 4D R20 Essential Training: VFX.
and placed in the right place in the hierarchy. … You could also create them from the Simulate menu … and just add to them here. … So, let's just press play and see what we have. … Now, this is working because we are already working … with dynamics, and it's important to note that … because the connectors are a dynamic object, … you do need to have a dynamic stag on the Voronoi Fracture. … between each of the fragments … We just come back here. … So, these restrictions are defined by the force … once they're broken, … these fragments will fall down. … to hold the pieces together. … Now, one thing that I've noticed here … is we have a little bounce happening. … such as the force and torque. … that little bounce that's happening. … So, you can see that there, it just bounces a little bit … as the sphere collides. … And I'm not quite sure why that's occurring, … but I think I can fix it by potentially adding … some custom density to the dynamics on the Voronoi Fracture. … change the shape from automatic to moving mesh, …
- What are VFX?
- Automatic and manual 2D tracking
- Solving the 3D camera
- Calibrating a camera
- Scene reconstruction
- Object tracking
- Animating geometry
- Animating cameras
- Creating and applying materials
- Working with Projection Man
- Creating fractures
- Making fractures move
- Rendering using takes and tokens
- Compositing multipass renders
Skill Level Intermediate
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Cinema 4D R20 Essential Training: Motion Graphicswith Andy Needham4h 59m Intermediate
1. What Are VFX?
2. Get Started with Motion Tracking in C4D
3. Motion Tracker: Solve and Calibrate
4. Motion Tracker: Additional Workflows
5. Geometry, Cameras, and Animation
6. Materials and Lighting
7. Work with Projection Man
8. Destruction Techniques with Voronoi Fracture
9. Takes, Tokens, and Rendering
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