- Let's take a look at the Wind Deformer.…My favorite thing about the Window Deformer…is its speed and its interactivity.…Let's take a look.…First, let's grab a Plane,…and we're going to set it to +Z.…All right, so now it's kind of facing down the Z direction,…looking directly at the camera.…Next, let's select the Window Deformer,…and you know, we have to make it a child…of the Plane object.…Now watch what happens as soon as I let it go.…OK?…It's already being deformed.…So let's take a look at some of the controls.…
The Amplitude is going to control,…essentially, the intensity, OK?…The Size, you could think about that…as the distance, sorry getting a little crazy there,…as the distance between the ripples.…Right click, set to Default.…Frequency will be the speed, which you won't see…until we hit Play.…Actually, let's hit Play now…so we can take a look at some of these things in motion.…So we're at the beginning, and hit Play.…Wow, pretty cool that that works…right away, without a whole lot of modification.…
So if we select and increase the Amplitude,…
CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.
- What's new in R17?
- Using the Take System for versioning and compositing
- Navigating the C4D interface
- Modeling splines
- Building 3D models from polygons
- Using deformers to bend, twist, and warp models
- Adding surface detail with materials and shaders
- Working with 3D lighting
- Using the MoGraph tools
- Animating in CINEMA 4D
- Rendering your models and animations
- Compositing C4D models in After Effects
Skill Level Beginner
1. What's Different in R17 vs. R16?
2. Getting Started (Quick Start)
3. Spline Modeling
4. Polygonal Modeling
6. Materials and Shaders
7. Using Lights
8. Using MoGraph
11. Compositing in After Effects
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.