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- Understanding points, edges, and polygons
- Working with the Knife, Extrude, and Bridge tools
- Connecting splines
- Rounding corners
- Extruding paths from Illustrator
- Reviewing the polygon and spline modeling workflow
- Working with NURBs
Skill Level Beginner
So that's it for C4D Essentials: Polygons and Splines. In the next course, C4D Essentials: Cameras, Animation and Deformers, we'll take a look at the camera object and how to look at your scenes in a dynamic way. We'll use keyframes to make your objects move and we'll manipulate them using deformers.