Join Christopher Broeska for an in-depth discussion in this video What you should know before watching this course, part of Sculpting and Painting a Head in Cinema 4D.
This sculpting tutorial requires a little experience with Cinema. If you run into any issues, you can always go through the Cinema 4D Essentials on Lynda.com. We're going to do a quick overview of a few of the navigation tools that I'm not going to call out while I'm using them in the following tutorial. What we're going to look at is this set of buttons along the top of our view pane. If we click and drag this first button, it's going to pan our camera. The second one we click and drag will zoom, the third will rotate, and then the fourth, when we click it, will actually jump us to a four panel view, and then if we click that corresponding button in any one of these views, it'll actually go full screen with that selected view pane.
The keyboard shortcuts for these are one for pan, two for zoom, three for rotate, and if we middle mouse click, that'll actually jump to our four pane view and then whatever window we're hovering over, if we go ahead and middle click again, it'll bring that selected window up to full screen. So with that quick overview of our navigation tools, we're ready to begin our tutorial.
- Roughing out a first pass
- Enhancing wrinkles and folds
- Painting with the Stamp Brush
- Painting in layers