Join Andy Needham for an in-depth discussion in this video What this course is and isn't, part of Cinema 4D R19 Essential Training: Motion Graphics.
- [Instructor] This course is aimed at beginners new to C4D and motion graphics, so chapters will start off at a slower pace to build a foundation of understanding, and then we'll pick up as we progress through each chapter. If you're unfamiliar with Cinema 4D I19, I'd advise you to watch the course on getting started and then come back here. This is not a project course. It's a course about teaching different areas of the software which will aid your motion graphics workflow. It's about teaching techniques and methods to set you up for success when working with Cinema 4D so you'll feel confident to take on any project that comes your way.
The worlds of V effects and motion graphics tend to cross paths quite often, with some motion graphics artists taking on tasks which would be considered as V effects, such as rotor scoping or motion tracking. While we can't cover everything here, we have created additional courses in this Cinema 4D I19 series which teach other aspects of the software. So if there's something missing from this course, you'll likely find it covered elsewhere. Finally, some knowledge of after effects is useful, but not essential when we come to our chapter on getting work out of Cinema 4D.
I hope you enjoy this course and find it useful. If you have any comments or questions, please get in touch.
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using Effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders in After Effects
- Rendering motion graphics in C4D
Skill Level Beginner
Learning Bodypaint in Cinema 4Dwith Thanassis Pozantzis4h 43m Intermediate
Mograph Techniques: Spline Dynamics with Cinema 4Dwith EJ Hassenfratz1h 13m Intermediate
X-Particles 3 for Cinema 4D Essential Trainingwith Andy Needham3h 17m Appropriate for all
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
Next steps1m 39s
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