Using Falloff to limit the effects of light


show more Using Falloff to limit the effects of light provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 4: Materials, Texturing, and Lights show less
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Using Falloff to limit the effects of light

So far in this chapter we've been talking about the idea that the lights in CINEMA 4D don't behave quite like they do in the real world. And right now we're going to talk about another aspect of light that is not like the real world, but that you can make a little bit more like the real world, and that's something called falloff. In a real light source, light diminishes in intensity as it travels away from that light source, and that effect is called falloff. And you'll hear the word falloff a lot used in 3D applications. Really what it means is a transition, and in this case it's a transition from 100% intensity down to 0% intensity, or from whatever intensity you have set.

The key is that it's always a transition from one state to another. Now when I add a light in C4D--I'm going to add an omni light and I'll click once on the light source. And let's render that. Command+R or Ctrl+R. You can see that our light is doing what lights do,...

Using Falloff to limit the effects of light
Video duration: 4m 36s 2h 24m Beginner

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Using Falloff to limit the effects of light provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 4: Materials, Texturing, and Lights

Subject:
3D + Animation
Software:
CINEMA 4D
Author:
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